AI Insights · Timothy · January 2025
Top 5 Anime Games on iOS in France: Q4 2024 Performance
Explore the performance trends of the top 5 anime games on iOS in France during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the top anime games on iOS in France showcased diverse performance patterns. Here's a closer look at their trends based on Sensor Tower data.
Tokyo Ghoul: Break the Chains from Funcat Games Limited saw an initial surge in weekly downloads, peaking at around 61.7K in early December. However, downloads sharply declined towards the end of the quarter. Revenue mirrored this trend, starting at approximately $95K and gradually decreasing to around $27K. Active users increased significantly mid-quarter, reaching over 50K, before declining as the quarter closed.
Jujutsu Kaisen Phantom Parade by BILIBILI HK LIMITED experienced a steep drop in weekly downloads from over 52K in early November to just over 1K by the end of December. Revenue followed a similar downward trajectory, starting at approximately $102K and falling to around $9.7K. Active users decreased steadily from 36K to just over 11K.
DRAGON BALL LEGENDS, published by Bandai Namco Entertainment Inc., maintained a relatively stable download rate, with minor fluctuations around the 5K mark. Revenue displayed more volatility, peaking at $225K in the final week of December. Active users hovered around the 95K mark throughout the quarter.
For DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., weekly downloads remained low, averaging around 1.5K. Revenue saw significant spikes, particularly in early December and late December, reaching up to $161K and $133K, respectively. Active users showed a gradual decline from over 111K to 72K by the end of the quarter.
Solo Leveling: Arise by Netmarble Corporation experienced stable download numbers, fluctuating slightly around 1K. Revenue saw small peaks, notably reaching close to $34K at the end of November. Active users declined from over 20K in early October to around 14K by December.
These insights reveal varied performance patterns across the top anime games in France, with some experiencing notable peaks in revenue and active users. For more detailed insights, visit Sensor Tower.